Samsung Galaxy S3 (Verizon)
Display: Portrait
Frame: Auto:2
Speed: 400%
Filter: Scale2X
Multi-threaded: Yes
Sound: Yes
So far in two different songs I've played (Canned Heat + Inspiration) on Cruisin (Agent J) the game will crash and the app will go directly to the main DraStic screen. No warnings or anything. This makes the game incredibly difficult and frustrating.
Edit: Solved! It was just the Multi-Threading feature.
Elite Beat Agents - DraStic crashes to main screen [Solved]
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Elite Beat Agents - DraStic crashes to main screen [Solved]
Last edited by powerbom4580 on Fri Nov 01, 2013 8:55 am, edited 1 time in total.
Re: Elite Beat Agents - DraStic crashes to main screen
What version are you using? If it's not the latest one then threaded 3d can cause instabilities.
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Re: Elite Beat Agents - DraStic crashes to main screen
Under Help and Changelog, the top most recent one says Version 2.1.6a. That's the version I believe I'm using. I also bought this app like 2 hours ago.
Re: Elite Beat Agents - DraStic crashes to main screen
the chngelog is unreliable. if you did purchase it just now, its 2.1.6.2a. can you try the app w/o multi threasd?powerbom4580 wrote:Under Help and Changelog, the top most recent one says Version 2.1.6a. That's the version I believe I'm using. I also bought this app like 2 hours ago.
Behold my mighty


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- Posts: 6
- Joined: Thu Oct 31, 2013 1:02 am
Re: Elite Beat Agents - DraStic crashes to main screen
Yeah, so far without the Multi-Thread it hasn't been doing that. It's been a tad laggy here and there, but it's no longer crashing the game.
Re: Elite Beat Agents - DraStic crashes to main screen
you could prolly set the frameskip to 4 for optimum speed.powerbom4580 wrote:Yeah, so far without the Multi-Thread it hasn't been doing that. It's been a tad laggy here and there, but it's no longer crashing the game.
Behold my mighty


Re: Elite Beat Agents - DraStic crashes to main screen
Yeah, the threading probably still has some possible stability issues sometimes (to be fair it does warn you
) If it crashes reliably it could be helpful to get a savestate there so we can find out why. Next version is going to have some other threading stuff so it'll still be faster with multi-core devices w/o the glitches and problems that threaded 3D causes.
