Ask questions about DraStic or discuss compatibility issues here.
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EduApps
- Posts: 1
- Joined: Sun Mar 24, 2019 3:49 pm
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by EduApps » Sun Mar 24, 2019 4:04 pm
I want to share with the developers the possibility of a multiplayer!!
Look at "MyBoy GBA Emulator" they have two buttons, one of them creates a server, and another that listen to this server, for this, the user want to type the server and port!
You can talk to the developer for the code

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MK73DS
- Posts: 33
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by MK73DS » Mon Mar 25, 2019 1:45 am
It means nothing, DS local communication is totally different than GBA's one.
However, some DS emulators for PC support multiplayer. I think if one day DraStic becomes opensource, then the multiplayer code can be put into it

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SSUPII
- Posts: 406
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- Location: Bari, Italy
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by SSUPII » Mon Mar 25, 2019 3:31 am
Is not that easy, GBA and Nintendo DS are two completely different consoles.
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dsattorney
- Posts: 443
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by dsattorney » Mon Mar 25, 2019 10:25 am
Another one bites the dust... in a pretty pathetic way. GBA and DS are very different consoles, so their emus are different as well. That being said, what you are stating is very much impossible. Although that's pretty obvious... ¬.¬
Also, please improve your English juuuuuuuust a little bit. It is on a low level, but I've seen worse.
OBJECTION!

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ericbazinga
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- Location: Somewhere in VRchat
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by ericbazinga » Sun Mar 31, 2019 10:12 pm
There's a very important aspect here:
The way multiplayer works is totally different for GBA than DS.
The GBA didn't have wireless multiplayer (without an adapter). It used physical cables to connect systems together. My Boy just emulates these cables, sending data from one system to the other with no need to know how said information works.
The DS was completely wireless and uses a proprietary method of communication between systems that isn't fully understood yet. There are a handful of DS emulators with some form of multiplayer, but DraStic can't use their code because DraStic is a paid emulator and we can't charge someone for something that was previously free, even if it's just a small aspect of the paid item.
You can also find me on Reddit (u/Ericbazinga) and Discord (in the DraStic Discord server). You'll find me in those places almost daily and here almost never.
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4nim4x
- Posts: 1
- Joined: Sat May 09, 2020 1:28 pm
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by 4nim4x » Sat May 09, 2020 1:31 pm
ericbazinga wrote: Sun Mar 31, 2019 10:12 pm
There's a very important aspect here:
The way multiplayer works is totally different for GBA than DS.
The GBA didn't have wireless multiplayer (without an adapter). It used physical cables to connect systems together. My Boy just emulates these cables, sending data from one system to the other with no need to know how said information works.
The DS was completely wireless and uses a proprietary method of communication between systems that isn't fully understood yet. There are a handful of DS emulators with some form of multiplayer, but DraStic can't use their code because DraStic is a paid emulator and we can't charge someone for something that was previously free, even if it's just a small aspect of the paid item.
But, what if you ask to the wiimfi guys for some help?
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SSUPII
- Posts: 406
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- Location: Bari, Italy
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by SSUPII » Sun May 17, 2020 5:17 am
4nim4x wrote: Sat May 09, 2020 1:31 pm
But, what if you ask to the wiimfi guys for some help?
Server-side and client-side work completely differently