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support for android x86?
Posted: Sun Aug 25, 2013 5:44 pm
by cuervo
Could add support for android x86? in my case I have a motorola razr i, and the emulator is not supported, sorry for my bad English
Re: support for android x86?
Posted: Sun Aug 25, 2013 5:47 pm
by AsHperson
cuervo wrote:Could add support for android x86? in my case I have a motorola razr i, and the emulator is not supported, sorry for my bad English
Impossible, check the faq first.
Re: support for android x86?
Posted: Sun Aug 25, 2013 7:01 pm
by Howdareme
As said above, its impossible, unless another dev has some magic.
Re: support for android x86?
Posted: Sun Aug 25, 2013 10:41 pm
by beansta
Its a shame cos i have a PC running android x86 :p but i have my phone which is more than good enough
Re: support for android x86?
Posted: Sun Aug 25, 2013 11:03 pm
by Huntereb
beansta wrote:Its a shame cos i have a PC running android x86 :p but i have my phone which is more than good enough
When phones that use x86 are sold regularly on the market, expect Drastic to be on the scene. Game consoles did it, why can't phones?
Re: support for android x86?
Posted: Mon Aug 26, 2013 4:52 am
by Howdareme
beansta wrote:Its a shame cos i have a PC running android x86 :p but i have my phone which is more than good enough
Use the other DS emulators then?
Re: support for android x86?
Posted: Mon Aug 26, 2013 11:48 am
by beansta
Howdareme wrote:beansta wrote:Its a shame cos i have a PC running android x86 :p but i have my phone which is more than good enough
Use the other DS emulators then?
Dont need to since my S3 LTE has drastic on it
Re: support for android x86?
Posted: Mon Aug 26, 2013 12:28 pm
by Howdareme
Yes a phone is easier to carry around than a DS, open Pandora and ofcourse a computer :p
Re: support for android x86?
Posted: Mon Aug 26, 2013 2:24 pm
by Exophase
I would like to do a version for SSE (up to whatever the Saltwell Atoms support, I think SSSE3) one day, it's just a lot of work.
A real pain with supporting x86 for Atom-based phones and tablets is that right now none of them support 64-bit, and even if they did chances are the Android NDK won't support x86-64 code any time soon. That means you're stuck with only 8 integer + 8 XMM registers which is a pain to write code for. Worse yet, even Silvermont's SSE execution is mostly in-order so the code has to be carefully scheduled.
I think doing a hand-ASM SSE versions like the NEON code I have would take at least a few weeks of focusing on nothing but that. Maybe if I did something with C intrinsics instead it wouldn't take as long. Wouldn't be as good either, but might be good enough.
Nothing I can focus on right now though, far too many more pressing things I need to do. It's possible that Intel really will carve out a huge chunk of market share but I don't see it happening in under half a year at the earliest.
Re: support for android x86?
Posted: Mon Aug 26, 2013 5:44 pm
by AsHperson
Exophase wrote:Nothing I can focus on right now though, far too many more pressing things I need to do. It's possible that Intel really will carve out a huge chunk of market share but I don't see it happening in under half a year at the earliest.
As someone who watches this kinda thing, I'd say if they tried, they wouldn't be really relevant in the market until at least 1.5-2 years time.