Game crashes each time
Posted: Fri Feb 19, 2016 9:42 pm
Device: Samsung Galaxy Tab 7 2.0 GT-P3110
OS: Android 6.0.1 CandySiX 1.0 ROM with root clean install
Drastic Version: r2.4.0.1a
Additional info:
It worked before on a rooted PAC ROM Android 4.4 with an older version that was cracked. I bought the full app because I felt guilty that I was not supporting the devs. However every time I open a game on this fresh install, it crashes.
Crash log:
Unhandled SIG_SEGV in ''
caused by instruction ldr r3, [r0, #0] (at 54713f94), address 0
Version: r2.4.0.1a build 81
Reference: 54709674
Registers:
r00: 00000000
r01: FFFFFCE4
r02: 00000000
r03: 40171275
r04: 5731704C
r05: 00000000
r06: 57317000
r07: 5481AD0C
r08: 55D91000
r09: 4017D668
r10: 4017D468
r11: 40182A28
r12: 5A9F2B08
r13: 5A9F3020
r14: 4016AB59
Emulated ARM9:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Emulated ARM7:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Translation cache details:
main: 0x548b6000 - 0x558b6000
main: -1418420224 + 1435197440 bytes
itcm: 0x558b6000 - 0x559b6000
itcm: -1435197440 + 1436246016 bytes
alternate: 0x559b6000 - 0x55bb6000
alternate: -1436246016 + 1438343168 bytes
0 texture cache bytes allocated, 0 texture cache elements.
OS: Android 6.0.1 CandySiX 1.0 ROM with root clean install
Drastic Version: r2.4.0.1a
Additional info:
It worked before on a rooted PAC ROM Android 4.4 with an older version that was cracked. I bought the full app because I felt guilty that I was not supporting the devs. However every time I open a game on this fresh install, it crashes.
Crash log:
Unhandled SIG_SEGV in ''
caused by instruction ldr r3, [r0, #0] (at 54713f94), address 0
Version: r2.4.0.1a build 81
Reference: 54709674
Registers:
r00: 00000000
r01: FFFFFCE4
r02: 00000000
r03: 40171275
r04: 5731704C
r05: 00000000
r06: 57317000
r07: 5481AD0C
r08: 55D91000
r09: 4017D668
r10: 4017D468
r11: 40182A28
r12: 5A9F2B08
r13: 5A9F3020
r14: 4016AB59
Emulated ARM9:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Emulated ARM7:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Translation cache details:
main: 0x548b6000 - 0x558b6000
main: -1418420224 + 1435197440 bytes
itcm: 0x558b6000 - 0x559b6000
itcm: -1435197440 + 1436246016 bytes
alternate: 0x559b6000 - 0x55bb6000
alternate: -1436246016 + 1438343168 bytes
0 texture cache bytes allocated, 0 texture cache elements.