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Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 2:11 pm
by EpsilonEuh
Hello,
Currently on the Samsung Galaxy S4, I bought the application, but it doesnt work. I followed every possibilities said on topics related to this problem (the topic of Exophase too) but it doesnt help, here some element: I have a short White screen after touch 'start game', after that it returns to menu on the Last version (on others it just stop.
I dont have a Report question as if I want to send report so I guess I Cant help you with that. Anyway the two games I tried were Pokemon Platine, and P Pearl.

I hope you can help me because 5 euro for this is not what I expected.

Re: Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 2:57 pm
by Lordus
Did you try loading the uncompressed .nds file directly, and made sure that 'Do not keep activities' is not enabled in the Android developer settings?
If there is a file named 'crash_dump.txt' inside the 'DraStic' folder on your internal memory, then please attach it here.

Re: Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 3:18 pm
by EpsilonEuh
Yes I tried it.
I cant attach txt son here the content.

Code: Select all

Unhandled SIG_SEGV in ''
 caused by instruction ldr r3, [r0, #0] (at 9d684f94), address 0
Version: r2.4.0.1a build 81
Reference: 9D67A674
Registers:
 r00: 00000000
 r01: FFFFFCE4
 r02: 00000000
 r03: B45704F5
 r04: A028804C
 r05: 00000000
 r06: A0288000
 r07: 9D78BD0C
 r08: 9ED02000
 r09: B4579E84
 r10: B4579C84
 r11: B457E7F0
 r12: B6E6D5D9
 r13: 99E71540
 r14: B4569D65

Emulated ARM9:
 Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
 r0: 00000000
 r1: 00000000
 r2: 00000000
 r3: 00000000
 r4: 00000000
 r5: 00000000
 r6: 00000000
 r7: 00000000
 r8: 00000000
 r9: 00000000
 r10: 00000000
 r11: 00000000
 r12: 00000000
 r13: 00000000
 r14: 00000000
 r15: 00000000
 Debug instruction count: 0

Emulated ARM7:
 Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
 r0: 00000000
 r1: 00000000
 r2: 00000000
 r3: 00000000
 r4: 00000000
 r5: 00000000
 r6: 00000000
 r7: 00000000
 r8: 00000000
 r9: 00000000
 r10: 00000000
 r11: 00000000
 r12: 00000000
 r13: 00000000
 r14: 00000000
 r15: 00000000
 Debug instruction count: 0


Translation cache details:
 main: 0x9d827000 - 0x9e827000
 main: 1652396032 + -1635618816 bytes
 itcm: 0x9e827000 - 0x9e927000
 itcm: 1635618816 + -1634570240 bytes
 alternate: 0x9e927000 - 0x9eb27000
 alternate: 1634570240 + -1632473088 bytes

0 texture cache bytes allocated, 0 texture cache elements.

Re: Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 4:29 pm
by Lordus
The location of the crash is very strange, and the '' in the first line should normally contain the name of the game.
Which game are you trying to load?

Re: Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 4:36 pm
by EpsilonEuh
Its [Team Pokemon]Pokemon Platine.nds, Its not a zip file I uncompressed it, I also tried with the zipped file. The location of the file is /storage/sdcard/Download/
But the problem is not the file.

Re: Cant play_ crash when touch start game

Posted: Thu Feb 18, 2016 6:05 pm
by Lordus
Do you have a music player running in the background, or anything audio related?
Are you using stock Android or some custom ROM?

Re: Cant play_ crash when touch start game

Posted: Fri Feb 19, 2016 4:24 am
by EpsilonEuh
I tried with nothing wich is load (so with nothing audio related launched), its the same, I have a stock Android version, my Samsung is not rooted. My model is the SM-G900F, I'm on Android 5.0.

Re: Cant play_ crash when touch start game

Posted: Fri Feb 19, 2016 1:52 pm
by Exophase
Are you using a bluetooth headset?

Re: Cant play_ crash when touch start game

Posted: Fri Feb 19, 2016 1:59 pm
by EpsilonEuh
No why? The bluetooth is disconnected. Can a false trigger connection in a jack plug can be the problem ? ( nothing is connected when I tried)

Re: Cant play_ crash when touch start game

Posted: Fri Feb 19, 2016 2:11 pm
by Exophase
EpsilonEuh wrote:No why? The bluetooth is disconnected. Can a false trigger connection in a jack plug can be the problem ? ( nothing is connected when I tried)
The crash is happening because audio is failing to initialize, a problem that hasn't shown up before. That's why we're trying to see if there's something unusual about your audio setup that's causing this.

Can you try closing any non-essential programs running in the background, to see if anything there is interfering?