Pokemon White 1 and 2 Problems
Posted: Mon Sep 14, 2015 11:36 pm
Hello. As you can probably can guess from glancing at my user info, I am a newcomer to this site. However, I have been lurking around these forums ever since January of this year and I need your help. I have been abstaining from creating an account and posting my problems ever since March the 1st because I thought that I could solve them by myself, or that the devs would find this eventually and patch it. These two things never happened, so I am doing this right now. After 6 months. Let me explain.
(Note: If you want to skip my long explanation of how my problems came to be and want to see what my problems are ASAP, please scroll down to the TL;DR section.)
Ever since I bought this app in the summer of 2014, everything has been working fine. No lag, no bugs, nothing. Every game I emulated worked very well, both on my Galaxy S3 and S4. It wasn’t until March the 1st of this year, during which I was about to beat the E4 the second time in Pokemon White, where problems arose.
You see, I was grinding as usual when all of a sudden, the emulator crashed to the main menu. I was confused on why this happened as it never happened before as well as mad as I lost about 10 minutes of progress. The device I was using was my S4. I shrugged it off angrily as I went to redo my progress. The intro went as normal and so was the menu. But when I entered my in-game save and walked around a bit and fought in a couple of battles, I noticed that the game was lagging. It lagged when transitioning from city to route or entering/exiting a building as well as when using moved in-battle. It didn’t lag much, but it was noticeable.
By this point, I became a little bit more pissed off. My game was working perfectly but now it’s not. Regardless, I continued with my game without trying anything to fix. A day later, I finally beat the E4 for the second time and went to go play White 2 on Drastic. It had the same lagging problems as described above. I tried several things to fix it this time like fiddling with the options, downloading White 2 from a new source and even uninstalling and reinstalling Drastic. Nothing happened. Nothing changed. I decided that this was a thing that I could deal with and played the game through.
Around the second half of March, I was about to reach Humilau City when the emulator updated. I was wondering if it was going to fix my lag issue. I was wrong. Instead, it caused more problems. Audio problems, to be exact. Almost every song that played in-game had static sounds accompanying it. What I mean is that the songs would play as normal, but the audio would be slightly muffled by crackling that mimicked the song’s tune. Not only that, but every once in a while, a barrage of static would play in my ears, annoying me greatly. It would begin around halfway through the game’s intro playing and it would cycle on from there.
I tried more things this time like using the beta version at the time as well as using the official DS BIOS files among reinstalling the app and the ROM, but as last time, nothing worked. I decided to go continue with the game after I gave up trying to fix it and it crashed when I tried to fly somewhere.
I was distraught. The game was now broken. White 1 also had the same problems, but it didn’t crash. The settings didn’t matter as they didn’t change a thing. I didn’t touch the game or the emu since then until about yesterday. During that long hiatus, I had factory reset my S4 and S3 and I felt that Drastic should be fixed by now. I tried my S4 to play White 2. Nothing. Nada. It went and suffered the same problems as usual. Started a new game and went to go meet Hugh. Crashed. Next, I tried my S3, thinking that my S4 has suffered some problems that may have affected the drastic emulator and that it wasn’t the emu’s fault. Nope. Same thing happened to me, minus the crashing. Settings didn’t change a thing for either. I now determined that the drastic emulator was the culprit all along and have now posted my problems here, hoping to get it fixed. Please, can you find what’s wrong? I want to be able to play White 2 again without any problems. Can you be able to find the bugs?
(TL;DR: The emulator hasn’t been working correctly for a while now (six months) on both Pokemon White and White 2. Problems happen on both Galaxy S4 and S3. Both games experience lag after the drastic emulator crashed to the main menu on March 1st (S4 only) and both games experience audio issues such as periodic crackling and static accompanying music after Mid-March update (Both S4 and S3). White 2 also crashed twice. Nothing I have done, from meddling with the settings to downloading the beta to factory resetting my phones, did anything. Please help.)
S4 Debug-Info:
MemOffset: 00000000
MemModifier: 0110
Threads: 3 (Shouldn’t there be four?)
Mode: ARMv7 NEON
Sample Rate: 48000
Buffer Size: 512
Additional settings: Anything I try here doesn’t change a thing, so they are irrelevant.
S3 Debug-Info:
Irrelevant as I prefer(red) to play White 1 and 2 on my S4, not my S3.
Latest version: r2.4.0.1a
(P.S. I don't have any save files for you. However, if you request it, I may supply one for you.)
(Note: If you want to skip my long explanation of how my problems came to be and want to see what my problems are ASAP, please scroll down to the TL;DR section.)
Ever since I bought this app in the summer of 2014, everything has been working fine. No lag, no bugs, nothing. Every game I emulated worked very well, both on my Galaxy S3 and S4. It wasn’t until March the 1st of this year, during which I was about to beat the E4 the second time in Pokemon White, where problems arose.
You see, I was grinding as usual when all of a sudden, the emulator crashed to the main menu. I was confused on why this happened as it never happened before as well as mad as I lost about 10 minutes of progress. The device I was using was my S4. I shrugged it off angrily as I went to redo my progress. The intro went as normal and so was the menu. But when I entered my in-game save and walked around a bit and fought in a couple of battles, I noticed that the game was lagging. It lagged when transitioning from city to route or entering/exiting a building as well as when using moved in-battle. It didn’t lag much, but it was noticeable.
By this point, I became a little bit more pissed off. My game was working perfectly but now it’s not. Regardless, I continued with my game without trying anything to fix. A day later, I finally beat the E4 for the second time and went to go play White 2 on Drastic. It had the same lagging problems as described above. I tried several things to fix it this time like fiddling with the options, downloading White 2 from a new source and even uninstalling and reinstalling Drastic. Nothing happened. Nothing changed. I decided that this was a thing that I could deal with and played the game through.
Around the second half of March, I was about to reach Humilau City when the emulator updated. I was wondering if it was going to fix my lag issue. I was wrong. Instead, it caused more problems. Audio problems, to be exact. Almost every song that played in-game had static sounds accompanying it. What I mean is that the songs would play as normal, but the audio would be slightly muffled by crackling that mimicked the song’s tune. Not only that, but every once in a while, a barrage of static would play in my ears, annoying me greatly. It would begin around halfway through the game’s intro playing and it would cycle on from there.
I tried more things this time like using the beta version at the time as well as using the official DS BIOS files among reinstalling the app and the ROM, but as last time, nothing worked. I decided to go continue with the game after I gave up trying to fix it and it crashed when I tried to fly somewhere.
I was distraught. The game was now broken. White 1 also had the same problems, but it didn’t crash. The settings didn’t matter as they didn’t change a thing. I didn’t touch the game or the emu since then until about yesterday. During that long hiatus, I had factory reset my S4 and S3 and I felt that Drastic should be fixed by now. I tried my S4 to play White 2. Nothing. Nada. It went and suffered the same problems as usual. Started a new game and went to go meet Hugh. Crashed. Next, I tried my S3, thinking that my S4 has suffered some problems that may have affected the drastic emulator and that it wasn’t the emu’s fault. Nope. Same thing happened to me, minus the crashing. Settings didn’t change a thing for either. I now determined that the drastic emulator was the culprit all along and have now posted my problems here, hoping to get it fixed. Please, can you find what’s wrong? I want to be able to play White 2 again without any problems. Can you be able to find the bugs?
(TL;DR: The emulator hasn’t been working correctly for a while now (six months) on both Pokemon White and White 2. Problems happen on both Galaxy S4 and S3. Both games experience lag after the drastic emulator crashed to the main menu on March 1st (S4 only) and both games experience audio issues such as periodic crackling and static accompanying music after Mid-March update (Both S4 and S3). White 2 also crashed twice. Nothing I have done, from meddling with the settings to downloading the beta to factory resetting my phones, did anything. Please help.)
S4 Debug-Info:
MemOffset: 00000000
MemModifier: 0110
Threads: 3 (Shouldn’t there be four?)
Mode: ARMv7 NEON
Sample Rate: 48000
Buffer Size: 512
Additional settings: Anything I try here doesn’t change a thing, so they are irrelevant.
S3 Debug-Info:
Irrelevant as I prefer(red) to play White 1 and 2 on my S4, not my S3.
Latest version: r2.4.0.1a
(P.S. I don't have any save files for you. However, if you request it, I may supply one for you.)