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Date/time not syncing with game

Posted: Wed Jan 07, 2015 3:35 pm
by Kimmage
I have been playing Zelda Spirit Tracks for almost a week now, however the date/time hasn't changed since I started. The date on drastic is synced with the device but not with the game. This means shops do not refresh and sending post is a waste of time. Does anyone have a solution to this?

Re: Date/time not syncing with game

Posted: Wed Jan 07, 2015 10:43 pm
by Exophase
Be default. the way the emulator works is that it takes the system time when the game is started and then keeps the time synchronized with emulator time, not in-game time. So if you fast forward time speeds up, if you go to the menu time stops, and if you load a savestate time reverts to what it was when you saved. This is done to make gameplay more reproduceable from a savestate, and to prevent games from getting confused by sudden big jumps in time. But there is an option to disable it and keep it synchronized with device time.

The other alternative is to reset the game and load an in-game save. Resetting is like powering the emulated DS back on at the current time.

Re: Date/time not syncing with game

Posted: Thu Jan 08, 2015 11:15 am
by Kimmage
I noticed this only happens with Zelda though. I have Animal crossing and it has the time synced in the game. I am afraid to reset in case I do it incorrectly and lose all progress. Do you know how to disable this to synchronise with device time?

Re: Date/time not syncing with game

Posted: Sat Jan 10, 2015 2:26 pm
by kaikun97
Exophase wrote:Be default. the way the emulator works is that it takes the system time when the game is started and then keeps the time synchronized with emulator time, not in-game time. So if you fast forward time speeds up, if you go to the menu time stops, and if you load a savestate time reverts to what it was when you saved. This is done to make gameplay more reproduceable from a savestate, and to prevent games from getting confused by sudden big jumps in time. But there is an option to disable it and keep it synchronized with device time.

The other alternative is to reset the game and load an in-game save. Resetting is like powering the emulated DS back on at the current time.
I thought the default was to just use Android's clock and use it as the RTC