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final fantasy the 4 heroes of light
Posted: Sat Apr 12, 2014 2:04 pm
by zeroobligation
in build 46 this game's transparent fog(in distance) in town and in world map was working, but in the latest build it's not working again.
Re: final fantasy the 4 heroes of light
Posted: Sat Apr 12, 2014 6:30 pm
by Exophase
Are you comparing with a beta? I had some fog emulation enabled for testing, but it's not ready for release so it's not on right now.
Re: final fantasy the 4 heroes of light
Posted: Sun Apr 13, 2014 12:57 am
by Jay Haru
Exophase wrote:Are you comparing with a beta? I had some fog emulation enabled for testing, but it's not ready for release so it's not on right now.
thats a beta alright. it came before official releaseof 2.2.1.0
Re: final fantasy the 4 heroes of light
Posted: Sun May 25, 2014 6:22 am
by zeroobligation
ya i guess it would be nice to somehow know if an update is beta or public release...
rolling back to the beta with the nice fog effects for now.

Re: final fantasy the 4 heroes of light
Posted: Sun May 25, 2014 2:37 pm
by Exophase
That old beta didn't emulate fog correctly though, it was off by a level meaning it got too thick too fast. You can see what I mean if you look at screenshots from this game.
We just uploaded a new beta, it should have the fog right (and unlike the old version the fog rendering is optimized)