Re: Shaders
Posted: Thu Mar 29, 2018 5:01 am
I've attached another very simple 'scanline' shader, based on lcd3x. I don't think it's quite as good as the 'zfast_lcd' one I posted earlier, but this shader has the benefit that it scales well on low resolution screens (i.e. 720p). Compared with lcd3x, it has the following differences/advantages:
- It omits the 3-band colour separation (this RGB effect is clever, but I find it very uncomfortable on the eyes - it always gives me a headache...)
- Scanlines are aligned *between* pixel rows (in lcd3x, they are offset to the bottom/right edge of each row)
- It automatically supports 'High-Resolution 3D rendering' ON or OFF
- I've included versions with and without NDS colour correction (I would recommend using the 'nds_color' version!)
Enjoy
- It omits the 3-band colour separation (this RGB effect is clever, but I find it very uncomfortable on the eyes - it always gives me a headache...)
- Scanlines are aligned *between* pixel rows (in lcd3x, they are offset to the bottom/right edge of each row)
- It automatically supports 'High-Resolution 3D rendering' ON or OFF
- I've included versions with and without NDS colour correction (I would recommend using the 'nds_color' version!)
Enjoy
