Re: When DraStic will get some update ?
Posted: Fri Mar 09, 2018 11:57 am
I support open-sourcing it, even though I paid for the emu 

Though, to SSUPII's credit, his concern is justified given the Sturgeon's law nature of the store. But then again those who are sensible enough will get the real deal and not those grubby rip-offs cashing in on someone else's hard work.dsattorney wrote:Sorry SSUPII, but popular opinion say it is a great idea to open-source the emu.
A $20 admission fee and you're good to go. Google Bouncer's doing next to nothing as it seems, though they have clamped down on apps infected with malware and unauthorised root exploits.Fefo wrote:Yeah, Google could put a non-zero effort on the store but they obviously don't give a f. Some could argue about walled gardens, but there's so much trash that you always need to check the dev to not download crap.
Anyway, the app has enough following as is to draw people, and a rekidling is necessary to not let it be forgotten (although emulators have a long tail).
That is, oblivious or non-tech savvy parents and way too many kids making up the Android user base, who couldn't tell Flappy Bird from an ad-riddled Floppy Bird. Coupled with companies with next to no previous experience with app development and simply cashed in on the mobile application craze of the 2010s (which, by the way, is reminiscent of how a myriad of developers rushed through churning out games after Activision introduced the third-party studio model).Fefo wrote:Google seems more about CYA than being proactive, so you better learn how to sift through the waste. A dev base that's hungry for some mobile money and a consumer base which doesn't know/care only make things worse.
More often of not they also violate the open source license for any app they inserted ads into and yet will still try to dispute a DMCA.huckleberrypie wrote:That is, oblivious or non-tech savvy parents and way too many kids making up the Android user base, who couldn't tell Flappy Bird from an ad-riddled Floppy Bird. Coupled with companies with next to no previous experience with app development and simply cashed in on the mobile application craze of the 2010s (which, by the way, is reminiscent of how a myriad of developers rushed through churning out games after Activision introduced the third-party studio model).Fefo wrote:Google seems more about CYA than being proactive, so you better learn how to sift through the waste. A dev base that's hungry for some mobile money and a consumer base which doesn't know/care only make things worse.