Re: Bluetooth multiplayer
Posted: Wed Apr 29, 2020 4:02 am
If drastic was open source they could have integrated MelonDS's wifi code.
Multiplayer in MelonDS is still experimental, but they hope to get it right eventuallyMK73DS wrote: Wed Jun 03, 2020 6:56 am It is not impossible, but it is very hard. Some emulators support multiplayer (like MelonDS) but the majority doesn't for a reason : it is super hard.
Besides most of the games that you emulate are pirated. It I was open close. I would find your software somewhat legitimate but I you make your soft paid I find it hardly legitSSUPII wrote: Wed Dec 27, 2017 12:49 pm There is no projects for the future to add multiplayer support on Drastic. There are many reasons for this.
How the Nintendo DS connects to other consoles or on the internet is very poorly documented, so its really hard to program multiplayer support from scratch.
There are some open-source DS emulators that already have multiplayer support.
"So why not use their code?"
Drastic is a paid, closed-sorce emulator. This does not allow the developers to use code from other open-sorce projects.
Look up the Sony vs Bleem case, which rules that if an emulator doesn't use official code from the system they're trying to emulate (there pretty much aren't any emulators that do use official code, they all use clean-room reverse engineering), then it's 100% legal and game companies like Sony and Nintendo can't do shit about it (although they would absolutely love to). Given that Bleem was also a paid emulator, this means that monetizing an emulator is also okay. Of course, it's more common to make an emulator free and open source, but the creator of said emulator can do whatever they want with it as long as they adhere to the above laws.Athena wrote: Sat Jul 11, 2020 5:14 am Besides most of the games that you emulate are pirated. It I was open close. I would find your software somewhat legitimate but I you make your soft paid I find it hardly legit