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Re: Moon Nds crashing Segmentation violation

Posted: Mon Mar 23, 2015 12:13 am
by Lordus
Multi-threaded 3D can be unstable, does it also crash if you disable it (you need to restart the app after changing that setting)?

Re: Moon Nds crashing Segmentation violation

Posted: Mon Mar 23, 2015 1:33 am
by huckleberrypie
Lordus wrote:Multi-threaded 3D can be unstable, does it also crash if you disable it (you need to restart the app after changing that setting)?
Would it be possible to just enable it per-game rather than globally?

Re: Moon Nds crashing Segmentation violation

Posted: Mon Mar 23, 2015 6:29 pm
by guicrith
Without savestates and multithreaded rendering it did not crash for me but further tests need to be conducted.(played about half an hour)