Re: Room 215 not working properly anymore
Posted: Tue Jan 14, 2014 7:16 pm
Unfortunately, it's not possible for the game to work with frames being skipped. This is because the game done a special zone-based rendering and uses capture mode to read it back. The code checks the color at the location you touched to identify what object to highlight. If that frame is skipped it can't tell what you pressed.robsonht wrote:well, turning off frameskip fixing the issue but even though the graphic goes smooth the sound has a little choppy/slowdowns moments
i hope in future releases it will be fixed/improved without turning off frameskip ^_^
thanks for help
However, I am looking into adding a mode which does a more conservative frameskip, that only skips the screen that isn't being captured. That should help a little.