nicexperia64 wrote: Fri Oct 05, 2018 3:33 pm It does not, but since they are shipping a 32-bit ARM variant now, all it would probably take to get running is compiling SDL2 (only 1.2 seems to be in the image right now).
Exo make it happen please

nicexperia64 wrote: Fri Oct 05, 2018 3:33 pm It does not, but since they are shipping a 32-bit ARM variant now, all it would probably take to get running is compiling SDL2 (only 1.2 seems to be in the image right now).
For anyone who didn't see. It's nice to know he's still aroundExophase wrote: Tue Aug 14, 2018 9:57 pm Probably not the most satisfying answers and really late, but:
1) xperia64 and I are working on a release this month, although it'll be fairly minor and include some stuff Android is requiring that unfortunately doesn't translate into anything useful for users
2) Android is requiring 64-bit support by next August, this is a really large amount of work and I wanted to see if I could get it done before relinquishing development/open sourcing. It's another kind of thing that'll need several hundred hours of work but won't actually produce much interesting along the way... maybe performance improvements if lucky?
3) I'm interested in Switch but it actually also only runs 64-bit binaries, so see #2.
I think using Dolphin"s UI would be better anyway because it shows the box art for all the games.#Shake wrote: Sat Oct 06, 2018 3:36 pm Citra team is developing a android version of citra for a month now, and they mentioned they would like to use Drastic interface if it wasnt closed source :\
https://www.reddit.com/r/emulation/comm ... ording_to/
nah if drastic remais closed source they will use dolphin's interface.ericbazinga wrote: Sun Oct 07, 2018 12:00 pm Maybe Exo could work something out with the developers, or Citra could just reverse-engineer the DraStic UI.
English is not my main language so I'm sorry if I offended someonedsattorney wrote: Sun Oct 07, 2018 1:02 am Exo currently has no plans to open source it. So don't expect to see any news about it anytime soon. Also, learn how to spell the developers' names if you want to have any serious discussion with them.