Device: Samsung Galaxy Tab 7 2.0 GT-P3110
OS: Android 6.0.1 CandySiX 1.0 ROM with root clean install
Drastic Version: r2.4.0.1a
Additional info:
It worked before on a rooted PAC ROM Android 4.4 with an older version that was cracked. I bought the full app because I felt guilty that I was not supporting the devs. However every time I open a game on this fresh install, it crashes.
Crash log:
Unhandled SIG_SEGV in ''
caused by instruction ldr r3, [r0, #0] (at 54713f94), address 0
Version: r2.4.0.1a build 81
Reference: 54709674
Registers:
r00: 00000000
r01: FFFFFCE4
r02: 00000000
r03: 40171275
r04: 5731704C
r05: 00000000
r06: 57317000
r07: 5481AD0C
r08: 55D91000
r09: 4017D668
r10: 4017D468
r11: 40182A28
r12: 5A9F2B08
r13: 5A9F3020
r14: 4016AB59
Emulated ARM9:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Emulated ARM7:
Mode 00, IRQ 00000000, CPSR 00000000, PC 00000000, cycles 00000000
r0: 00000000
r1: 00000000
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 00000000
r14: 00000000
r15: 00000000
Debug instruction count: 0
Translation cache details:
main: 0x548b6000 - 0x558b6000
main: -1418420224 + 1435197440 bytes
itcm: 0x558b6000 - 0x559b6000
itcm: -1435197440 + 1436246016 bytes
alternate: 0x559b6000 - 0x55bb6000
alternate: -1436246016 + 1438343168 bytes
0 texture cache bytes allocated, 0 texture cache elements.
Game crashes each time
Re: Game crashes each time
Looks like the same crash as this: viewtopic.php?f=7&t=3046
It was something related to an audio initialization failure. It went away there after a reboot, can you confirm that doesn't help?
If not, can you see if there's anything unusual with audio going on in your device?
It was something related to an audio initialization failure. It went away there after a reboot, can you confirm that doesn't help?
If not, can you see if there's anything unusual with audio going on in your device?
Re: Game crashes each time
I got a different one from his.
Unhandled SIG_SEGV in '5124 - Dragon Quest IX - Sentinels of the Starry Skies -Cracked- (E)(BAHAMUT'
caused by instruction strb r5, [r3, -#4] (at 9a3199b8), address 96939003
Version: r2.4.0.2a build 85
Arch: ARM-NEON
Reference: 9A2D1820
Registers:
r00: 9692AC78
r01: 00002AED
r02: 00000006
r03: 96939007
r04: 00006EDC
r05: 00000040
r06: 9CDF3DF0
r07: 9692B358
r08: 9692B2A8
r09: 9CE24C18
r10: 9692AAB4
r11: 9692AC78
r12: 9692E453
r13: 9692AA34
r14: 9A32CD60
Emulated ARM9:
Mode 00, IRQ 00000001, CPSR 0000001f, PC 020c9c08, cycles -0000001
r0: 00000000
r1: 0000001f
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 02111510
r14: 020c7c4c
r15: 00000000
Debug instruction count: 0
Emulated ARM7:
Mode 00, IRQ 00000001, CPSR 0000001f, PC 000011c0, cycles -0000001
r0: 0018faad
r1: 03808ce8
r2: 00000080
r3: 00000007
r4: 00000000
r5: 00000070
r6: 00000001
r7: 0380f958
r8: 0000ffff
r9: 00000002
r10: 00000000
r11: 0000001f
r12: 04000000
r13: 0380f93c
r14: 00002e10
r15: 00000000
Debug instruction count: 0
Translation cache details:
main: 0x9a475000 - 0x9b475000
main: 646916 + 274044 bytes
itcm: 0x9b475000 - 0x9b575000
itcm: 14928 + 5768 bytes
alternate: 0x9b575000 - 0x9b775000
alternate: 67376 + 18988 bytes
190016 texture cache bytes allocated, 65 texture cache elements.
Unhandled SIG_SEGV in '5124 - Dragon Quest IX - Sentinels of the Starry Skies -Cracked- (E)(BAHAMUT'
caused by instruction strb r5, [r3, -#4] (at 9a3199b8), address 96939003
Version: r2.4.0.2a build 85
Arch: ARM-NEON
Reference: 9A2D1820
Registers:
r00: 9692AC78
r01: 00002AED
r02: 00000006
r03: 96939007
r04: 00006EDC
r05: 00000040
r06: 9CDF3DF0
r07: 9692B358
r08: 9692B2A8
r09: 9CE24C18
r10: 9692AAB4
r11: 9692AC78
r12: 9692E453
r13: 9692AA34
r14: 9A32CD60
Emulated ARM9:
Mode 00, IRQ 00000001, CPSR 0000001f, PC 020c9c08, cycles -0000001
r0: 00000000
r1: 0000001f
r2: 00000000
r3: 00000000
r4: 00000000
r5: 00000000
r6: 00000000
r7: 00000000
r8: 00000000
r9: 00000000
r10: 00000000
r11: 00000000
r12: 00000000
r13: 02111510
r14: 020c7c4c
r15: 00000000
Debug instruction count: 0
Emulated ARM7:
Mode 00, IRQ 00000001, CPSR 0000001f, PC 000011c0, cycles -0000001
r0: 0018faad
r1: 03808ce8
r2: 00000080
r3: 00000007
r4: 00000000
r5: 00000070
r6: 00000001
r7: 0380f958
r8: 0000ffff
r9: 00000002
r10: 00000000
r11: 0000001f
r12: 04000000
r13: 0380f93c
r14: 00002e10
r15: 00000000
Debug instruction count: 0
Translation cache details:
main: 0x9a475000 - 0x9b475000
main: 646916 + 274044 bytes
itcm: 0x9b475000 - 0x9b575000
itcm: 14928 + 5768 bytes
alternate: 0x9b575000 - 0x9b775000
alternate: 67376 + 18988 bytes
190016 texture cache bytes allocated, 65 texture cache elements.