Touch screen continuation when out of bounds

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rokujou
Posts:1
Joined:Thu Jan 13, 2022 8:37 am
Touch screen continuation when out of bounds

Post by rokujou » Thu Jan 13, 2022 8:47 am

I've just come from a different, inferior emulator and am playing The Legend of Zelda: Phantom Hourglass. One of the great things the other emulator got right was that, once you touch the DS touch screen, you could move your finger outside of it and the touch would still track. In DraStic, as soon as you leave the DS touch screen area, it acts as though you've stopped touching. This is awkward when playing Phantom Hourglass because Link follows the cursor and stops when you're no longer touching the screen.

On a regular DS, of course, the screen edge worked as a buffer to stop this happening. Citra (the 3DS emulator) works much like the other DS emulator that I've used. Is there an option for this in DraStic?

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