Search found 5 matches

by AgentCPU0
Wed Nov 30, 2016 2:29 pm
Forum: Help and Compatibility
Topic: DraStic Slightly Faulty
Replies: 6
Views: 17743

Re: DraStic Slightly Faulty

Frame skip is turned off, and so is multi-threaded rendering. No change whatsoever. Still can't get past the first puzzle.
by AgentCPU0
Sun Nov 13, 2016 12:15 pm
Forum: Help and Compatibility
Topic: DraStic Slightly Faulty
Replies: 6
Views: 17743

DraStic Slightly Faulty

I recently downloaded a ROM for Professor Layton and the Last Specter, which is a puzzle game. I found out that for whatever reason, I couldn't solve the first puzzle. Tapping Submit reset the puzzle, and didn't actually attempt to register if I was correct or not. I tested the exact same ROM on a ...
by AgentCPU0
Sun Sep 25, 2016 6:58 pm
Forum: Help and Compatibility
Topic: Examiine Multiplayer Codes
Replies: 7
Views: 15429

Re: Examiine Multiplayer Codes

Exophase, you know this is a topic you can't avoid forever. Just simply saying it's not possible will spark ideas in the minds of users on how it can be possible. Listen to kaikun97. They at least know what the libraries are, so you have a start.
I do recommend talking to Fast Emulator anyway. While ...
by AgentCPU0
Wed Sep 21, 2016 4:05 pm
Forum: Help and Compatibility
Topic: Examiine Multiplayer Codes
Replies: 7
Views: 15429

Examiine Multiplayer Codes

I know this is a topic that has been mentioned before, but I would like to see Exophase attempt adding in multiplayer. Last time I suggested this, I said you could look at Fast Emulator's GBC and GBA emulators, as they're the only emulators of those platforms that can emulate the Game Link Cable ...
by AgentCPU0
Mon Aug 08, 2016 1:41 pm
Forum: Off the Wall
Topic: Multiplayer Solved (Possibly...)
Replies: 3
Views: 16448

Multiplayer Solved (Possibly...)

I want to discuss a topic I know has been mentioned many times over, and that's the multiplayer aspect. I know Exophase said it's not possible, but I think I figured out a way to make it happen. I myself am not a coder, so I can't just simply send in a script or something. Instead, my suggestion is ...