Ok, I guess the post just needs to be edited.Lordus wrote:You don't have to be approved, the only requirements are:
1) Having a license for the full version
2) Being a member of the beta Google group
Search found 7 matches
- Tue May 26, 2015 4:26 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
- Tue May 26, 2015 4:15 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
Yes, the current stable release and demo have the problem, the current beta doesn't. It's not really private, as anyone who bought the app can switch to the beta version.
Anyway, it's not a problem in the emulation itself, but in the replacement BIOS included in those versions.
It will work if you ...
Anyway, it's not a problem in the emulation itself, but in the replacement BIOS included in those versions.
It will work if you ...
- Tue May 26, 2015 3:46 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
Wait, so how do you recommend I get it working? Are you saying the private betas work, but the current stable does not, or they all work for you?Lordus wrote:Yes, both work on the current demo release, when using the original BIOS or the current (post-demo) drastic_bios.
- Tue May 26, 2015 2:50 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
Well that's weird.
The only fix I can think of that could be related to this was the one that fixed the Syoban Action homebrew. It was relying on a BIOS call to not modify one of the caller save registers. Had to update the custom BIOS to use a different register.
You could try using a Nintendo ...
The only fix I can think of that could be related to this was the one that fixed the Syoban Action homebrew. It was relying on a BIOS call to not modify one of the caller save registers. Had to update the custom BIOS to use a different register.
You could try using a Nintendo ...
- Tue May 26, 2015 2:07 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
The touch input works fine for me on both, your game and the devkitPro sample.
Which version of DraStic are you using?
Drastic "r2.3.0.2a Demo build 29"
Edit: BTW, I have confirmed, pressing buttons work fine, but the bitwise libnds function for touch input ("if (keysHeld() & KEY_A)") does not ...
Which version of DraStic are you using?
Drastic "r2.3.0.2a Demo build 29"
Edit: BTW, I have confirmed, pressing buttons work fine, but the bitwise libnds function for touch input ("if (keysHeld() & KEY_A)") does not ...
- Tue May 26, 2015 1:46 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
Re: No touch input on homebrew
I've attached a simpler example pulled from the devkitPro examples. It has the source and compiled binary. I could not get this to work either.
In the case it is related to my setup, I'm running the Drastic Demo (Latest version), on a Samsung Galaxy Avant (Quad core, 1200 MHz, ARM Cortex-A7).
Just ...
In the case it is related to my setup, I'm running the Drastic Demo (Latest version), on a Samsung Galaxy Avant (Quad core, 1200 MHz, ARM Cortex-A7).
Just ...
- Tue May 26, 2015 1:28 pm
- Forum: General
- Topic: No touch input on homebrew
- Replies: 14
- Views: 20418
No touch input on homebrew
I am developing an open source homebrew game for the DS and was hoping I could test it using drastic. For some reason, I am not able to get touch input to work using the emulator. I'm positive the emulator has not crashed. When outputing the touch data, I consistently see "0". Touch input works fine ...