Search found 21 matches
- Sat May 23, 2015 5:00 pm
- Forum: Help and Compatibility
- Topic: Autosave on suspend/pause issues
- Replies: 2
- Views: 6826
Re: Autosave on suspend/pause issues
Another solution would be to disable "Store in-game Saves in Savestates" under Advanced Settings, although apparently that causes issues with certain games if your in-game save is newer than your savestate.
- Mon May 04, 2015 7:52 pm
- Forum: General
- Topic: Help from beta-testers needed
- Replies: 12
- Views: 23683
Re: Help from beta-testers needed
LG G3 - Snapdragon 801 (Krait 400) @2.5 GHz, multi-threaded 3D disabled. Tested a couple of games that don't run full speed, virtually no difference. If anything, I'd say it's a tiny bit slower with 4 threads, although it's hard to say because the FPS jumps around so much.
- Mon May 04, 2015 8:57 am
- Forum: Help and Compatibility
- Topic: Cheats on Pokemon blaze black 2 Android drastic
- Replies: 5
- Views: 11946
Re: Cheats on Pokemon blaze black 2 Android drastic
Says the guy whose username is ericbazinga.ericbazinga wrote:1. It's a dumb idea to post your actual name on a forum full of strangers, but whatever.
- Mon May 04, 2015 12:33 am
- Forum: General
- Topic: xBRZ filter
- Replies: 21
- Views: 48297
Re: xBRZ filter
How about adding an xBRZ filter applied to the whole screen, like the Scale2X and HQ2X filters already in DraStic? And perhaps some 3x magnification filters while you're at it? For those of us that play 2D games as well...
- Fri May 01, 2015 5:29 am
- Forum: Help and Compatibility
- Topic: Minor bug - Controls cut off
- Replies: 2
- Views: 6319
Re: Minor bug - Controls cut off
Can confirm, same thing happens to me. The controls still work though, even when they're not visible.
- Mon Apr 27, 2015 2:57 am
- Forum: General
- Topic: Higher resolution rendering
- Replies: 114
- Views: 231123
Re: Higher resolution rendering
No, but the effect may be less pronounced. Hmm.. you're right. Quite a bit less pronounced, actually. There seems to be some sort of additional filter being applied to 2D graphics only in low-res mode which helps hide the ugly squares of pixels. This is what I mean . Oh well, at least the 3D stuff ...
- Mon Apr 27, 2015 1:08 am
- Forum: General
- Topic: Higher resolution rendering
- Replies: 114
- Views: 231123
Re: Higher resolution rendering
High-res is supposed to disable filters, right?
- Fri Apr 10, 2015 7:22 pm
- Forum: Help and Compatibility
- Topic: Audio issues with some games.
- Replies: 20
- Views: 35236
Re: Audio issues with some games.
I'm guessing (U).. is there an easy way to check? MD5 is 43ee654005a1ebd26e299fa4432067c8.
The ROM works just fine on DeSmuME, no audio or other issues whatsoever.
The ROM works just fine on DeSmuME, no audio or other issues whatsoever.
- Fri Apr 10, 2015 6:47 pm
- Forum: Help and Compatibility
- Topic: Audio issues with some games.
- Replies: 20
- Views: 35236
Re: Audio issues with some games.
Same issue here, some battle sound effects are missing in Chrono Trigger. No savestates used. LG G3 running Android 5.0 and DraStic r2.3.0.3a build 67. Here's a video demonstrating the issue:
https://youtu.be/EqQjhU-rAdQ
https://youtu.be/EqQjhU-rAdQ
- Mon Mar 16, 2015 7:40 am
- Forum: General
- Topic: Loading the save file on a pc emulator
- Replies: 3
- Views: 13371
Re: Loading the save file on a pc emulator
To transfer from DraStic to DeSmuME, move the .dsv file from your /DraStic/backup/ folder to your computer, change its extension to .sav, and import it in DeSmuME via File -> Import Backup Memory. Or if you're using an earlier version of DeSmuME (<0.9.10), just put it wherever your save files are ...