This is not something that can happen just by trivially turning on a feature. The custom build of DeSmuME is doing it with the OpenGL renderer. DraStic only uses software rendering, for a few reasons:
1) There are features in the DS GPU that don't map well to OpenGL ES 2.0, which is all most ...
Search found 3 matches
- Mon Apr 14, 2014 11:44 am
- Forum: General
- Topic: Will the Drastic supports high resolution rendering?
- Replies: 9
- Views: 26980
- Thu Apr 10, 2014 1:48 pm
- Forum: General
- Topic: Will the Drastic supports high resolution rendering?
- Replies: 9
- Views: 26980
Will the Drastic supports high resolution rendering?
DeSmuME_X432R supports high resolution rendering ,which grately reduced aliasing(see the the attached file).
DeSmuME_X432R's binary and source code(for developers to refer):
https://www.dropbox.com/s/nz33kdyyhz6it ... 3-29-0.zip
DeSmuME_X432R's binary and source code(for developers to refer):
https://www.dropbox.com/s/nz33kdyyhz6it ... 3-29-0.zip
- Sat Mar 15, 2014 10:39 pm
- Forum: General
- Topic: Add more postprocessing shaders support,please
- Replies: 1
- Views: 6572
Add more postprocessing shaders support,please
Especially FXAA antialiasing and Bicubic interpolation.