More Xenogears spoilers..TkSilver wrote:Hopes Jeane never ever plays Xenogears
Spoiler!
Spoiler!
More Xenogears spoilers..TkSilver wrote:Hopes Jeane never ever plays Xenogears
But.....Exophase wrote:More Xenogears spoilers..TkSilver wrote:Hopes Jeane never ever plays Xenogears
Spoiler!But it wasn't all bad for the monotheists,Spoiler!Apparently the religious themes in the game caused some uncertainty in the localization process. Good thing that didn't stick.
I already knew.TkSilver wrote:Hopes Jeane never ever plays XenogearsJeaneMaggie wrote:I'll rant for a bit. FF makes me cringe since it kind of goes against solely practicing one religion in order to praise multi-ism.
Xenogear spoilers you have been warned against spoilers in a game probably older then some forum members here.Spoiler!If you read that consider yourself completely spoiled.
Which explains why Nintendo originally forbade the use of religious imagery in games released for their first consoles, most likely either to prevent any sort of backlash or to be ideologically neutral and not leaning towards any particular faith.Exophase wrote:More Xenogears spoilers..TkSilver wrote:Hopes Jeane never ever plays Xenogears
Spoiler!But it wasn't all bad for the monotheists,Spoiler!Apparently the religious themes in the game caused some uncertainty in the localization process. Good thing that didn't stick.
well, its only true for localizations of n games... legend of zelda for gb had crosses removed when it was imported for anglican speakin nationshuckleberrypie wrote:Which explains why Nintendo originally forbade the use of religious imagery in games released for their first consoles, most likely either to prevent any sort of backlash or to be ideologically neutral and not leaning towards any particular faith.Exophase wrote:More Xenogears spoilers..TkSilver wrote:Hopes Jeane never ever plays Xenogears
Spoiler!But it wasn't all bad for the monotheists,Spoiler!Apparently the religious themes in the game caused some uncertainty in the localization process. Good thing that didn't stick.
Wisdom Tree challenged that mandate though. They may not be saints, as one account recalled how they thought of developing Christian video games for the lulz, though one Color Dreams staffer moonlighted as a Sunday school minister, but their premise as a small Christian eveloper kept Nintendo from going after them in fear of getting flak from parents and of course religious groups, more so as the big N is sticking to a "family-friendly" image.
Same with A Link To The Past for the SNES.Jay Haru wrote: well, its only true for localizations of n games... legend of zelda for gb had crosses removed when it was imported for anglican speakin nations
The cuts and edits were only mandated by Nintendo of America as per their pre-ESRB censorship guidelines. When Mortal Kombat came out and there was a legislative meeting concerning video game obscenity controversies, Sega originally proposed to have their VRC ratings adopted industry-wide, but others saw it as a conflict of interest and thus the independent ESRB was born, ending N's puritanical stance on things. They did continue to deny publishing rights to games with certain content, or at least have them censored, though, like Body Harvest and the roadkill gibs being edited out in Cruis'n World.Jay Haru wrote:well, its only true for localizations of n games... legend of zelda for gb had crosses removed when it was imported for anglican speakin nations
Have any of you ever made it really far in the original Kid Icarus game? They didn't censor out much. Lots of religious stuff and b***s there. I guess the game was too hard for the people looking for what to censor...Jay Haru wrote:well, its only true for localizations of n games... legend of zelda for gb had crosses removed when it was imported for anglican speakin nations
The "beauty" of censor ship. If only Nintendo actually cared enough about translation errors instead back then. At least censoring is, um, more censored now.huckleberrypie wrote:The cuts and edits were only mandated by Nintendo of America as per their pre-ESRB censorship guidelines. When Mortal Kombat came out and there was a legislative meeting concerning video game obscenity controversies, Sega originally proposed to have their VRC ratings adopted industry-wide, but others saw it as a conflict of interest and thus the independent ESRB was born, ending N's puritanical stance on things. They did continue to deny publishing rights to games with certain content, or at least have them censored, though, like Body Harvest and the roadkill gibs being edited out in Cruis'n World.
Nintendo of Japan had no such guidelines which accounted for the more risque games being published in Japan but not in the States as it is. The CERO did impose harsher guidelines there in recent years though, so much that it's on the same league as what Nintendo once did before.